Name: Golems - Water (1 of 10)
Class: 8.3 Artificial Beings
Level: 11
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 100
Max Pace: Sprint / Fast Run (300)
Hits: 85
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (2 of 10)
Class: 8.3 Artificial Beings
Level: 10
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 100
Max Pace: Sprint / Fast Run (300)
Hits: 70
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (3 of 10)
Class: 8.3 Artificial Beings
Level: 0 (helpless)
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 1
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (4 of 10)
Class: 8.3 Artificial Beings
Level: 10
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 70
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (5 of 10)
Class: 8.3 Artificial Beings
Level: 10
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 70
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (6 of 10)
Class: 8.3 Artificial Beings
Level: 9
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 55
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (7 of 10)
Class: 8.3 Artificial Beings
Level: 0 (helpless)
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 1
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (8 of 10)
Class: 8.3 Artificial Beings
Level: 10
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 70
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (9 of 10)
Class: 8.3 Artificial Beings
Level: 9
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 55
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None
Name: Golems - Water (10 of 10)
Class: 8.3 Artificial Beings
Level: 10
Size: Medium
Movement Speed: Fast
MM Bonus: 10
Base Move: 10
Max Pace: Sprint / Fast Run (30)
Hits: 70
Crits: normal criticals
Attack Quickness: Moderately Fast
AT (DB): 2 (20)
Bonus XP: F
Crit code: Stun results and bleeders do not affect creature.
Outlook: Varies IQ: None