November 2, 7761
In which the troupe is asked for a favor.
A Rolemaster Campaign
In which the troupe is asked for a favor.
In which our heroes fight off a sudaar assault, learn a little bit, and end up more confused than ever.
In which the troupe stirs up trouble in an abandoned church.
In which the troupe has an out of this world experience, and returns to tell about it.
In which the troupe receives two visitors in the Salt House. Neither one particularly welcome.
In which our heroes run into still more trouble and potentially stir things up in Opal.
I finished adding spells from Rolemaster Companion V (RMC5) to the spells database.
In which the troupe settles in for a long, dark winter.
In which the troupe collects for services rendered and causes more mischief to their advantage.
In which our heroes do murder for money.